| If you love playing paintball in the woods and you have | | | | however it is better to have a good position and hold |
| large enough woods to make a trail, you can play | | | | the advancing forces. |
| Hochiminh Trail. This trail needs to make complete loop | | | | Trial walking paintball players should taking walking |
| through the woods to be effective. | | | | positions that are at least 10 feet from the person in |
| The paintball game Hochiminh Trial has two groups of | | | | front of and behind them. They should advance by |
| players, trail walkers and snipers. The ratio is 1 sniper | | | | using any cover the sides of the trail may afford them. |
| for every 5 trail walkers. | | | | Once a sniper has given away their position, trail |
| Snipers are allowed to take up defensive positions | | | | walkers should rush up the trail and take out the sniper. |
| anywhere around the trail they choose. Their goal is to | | | | The key to walkers is to rush as many people as |
| stop the trail walkers from reaching a particular stop | | | | possible towards the identified sniper. |
| where both sides of the trail meet. | | | | The advantage in Hochiminh Trail usually goes to the |
| The trail walkers must all start from one spot in the | | | | snipers; however if the walking paintball players work |
| trail. The paintball players walking may not go more | | | | together during the attack, they can overtake them. |
| than 10 feet from each side of the trail as they | | | | Hochiminh Trail is over when either the snipers have |
| advance. Their objective is to reach the designated | | | | taken out the entire group of trail walkers or the trail |
| spot in the trail, once they have done so they may go | | | | walkers have taken out all of the snipers. |
| anywhere in the woods and find the snipers. | | | | This game is normally played as true kill. Meaning head |
| A paintball sniper should find a position that will allow | | | | or torso shots are the only ones that count. Snipers |
| them to cover a large portion of the trail without | | | | have to be hit twice to be out and walkers only once. |
| exposing themselves to the paintballs that will start | | | | As with all paintball games one should wear a good |
| flying their way once they fire on the walkers and give | | | | paintball mask. Gloves are also a benefit when the |
| away their position. Sniper may roam the woods; | | | | paintballs start flying in the heat of the game. |